home *** CD-ROM | disk | FTP | other *** search
- on exitFrame me
- homebackroll()
- exerciseroll4()
- finger(2, 2)
- finger(5, 5)
- finger(18, 20)
- unfinger(30, 43)
- finger(44, 44)
- unfinger(45, 98)
- finger(113, 118)
- finger(123, 123)
- finger(126, 126)
- finger(185, 187)
- finger(192, 192)
- finger(195, 195)
- finger(198, 198)
- if sprite 44 intersects 31 then
- set the memberNum of sprite 30 to 840
- else
- if sprite 44 intersects 32 then
- set the memberNum of sprite 30 to 841
- else
- if sprite 44 intersects 33 then
- set the memberNum of sprite 30 to 842
- else
- if sprite 44 intersects 34 then
- set the memberNum of sprite 30 to 843
- else
- if sprite 44 intersects 35 then
- set the memberNum of sprite 30 to 844
- else
- if sprite 44 intersects 36 then
- set the memberNum of sprite 30 to 845
- else
- if sprite 44 intersects 37 then
- set the memberNum of sprite 30 to 846
- else
- if sprite 44 intersects 38 then
- set the memberNum of sprite 30 to 847
- else
- if sprite 44 intersects 39 then
- set the memberNum of sprite 30 to 848
- else
- if sprite 44 intersects 40 then
- set the memberNum of sprite 30 to 849
- else
- if sprite 44 intersects 41 then
- set the memberNum of sprite 30 to 850
- else
- if sprite 44 intersects 42 then
- set the memberNum of sprite 30 to 851
- end if
- end if
- end if
- end if
- end if
- end if
- end if
- end if
- end if
- end if
- end if
- end if
- go(the frame)
- end
-